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Paket: gnome-mastermind (0.3.1-5)

Mastermind™ clone for GNOME

The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.

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