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[ Quellcode: nvidia-texture-tools  ]

Paket: libnvtt-bin (2.0.8-1+dfsg-8.1)

NVIDIA Texture Tools (Binaries)

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.

This package contains the nvidia texture tools.

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  • dep: libc6 (>= 2.4)
    GNU C Library: Shared libraries
    auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
  • dep: libgcc1 (>= 1:3.0) [amd64]
    GCC support library
    dep: libgcc1 (>= 1:4.2) [i386]
  • dep: libnvtt2 (= 2.0.8-1+dfsg-8.1)
    NVIDIA Texture Tools
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3

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Architektur Paketgröße Größe (installiert) Dateien
amd64 27,3 kB145 kB [Liste der Dateien]
i386 27,0 kB115 kB [Liste der Dateien]