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[ Quellcode: nvidia-texture-tools  ]

Paket: libnvtt2 (2.0.8-1+dfsg-8.1)

NVIDIA Texture Tools

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.

Andere Pakete mit Bezug zu libnvtt2

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  • dep: libc6 (>= 2.11) [i386]
    GNU C Library: Shared libraries
    auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
    dep: libc6 (>= 2.14) [amd64]
  • dep: libgcc1 (>= 1:3.0)
    GCC support library
  • dep: libilmbase12 (>= 2.2.0)
    several utility libraries from ILM used by OpenEXR
  • dep: libjpeg8 (>= 8c)
    Independent JPEG Group's JPEG runtime library (dependency package)
  • dep: libopenexr22
    runtime files for the OpenEXR image library
  • dep: libpng16-16 (>= 1.6.2-1)
    PNG library - runtime (version 1.6)
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3
  • dep: libtiff5 (>= 4.0.3)
    Tag Image File Format (TIFF) library

libnvtt2 herunterladen

Download für alle verfügbaren Architekturen
Architektur Paketgröße Größe (installiert) Dateien
amd64 115,3 kB359 kB [Liste der Dateien]
i386 114,6 kB347 kB [Liste der Dateien]