Paket: wadc (3.0-1)
Links für wadc
Trisquel-Ressourcen:
Quellcode-Paket wadc herunterladen:
Betreuer:
Original Maintainer:
- Jonathan Dowland
Externe Ressourcen:
- Homepage [jmtd.net]
Ähnliche Pakete:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as glbsp) is required before the resulting WAD file can be played by a doom-engine.
Andere Pakete mit Bezug zu wadc
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- dep: default-jre (>= 2:1.8)
- Standard Java or Java compatible Runtime
- oder java8-runtime
- virtuelles Paket, bereitgestellt durch default-jre, openjdk-11-jre, openjdk-8-jre
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- dep: jarwrapper
- Run executable Java .jar files
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- rec: prboom-plus
- enhanced clone of the classic first-person shooter Doom
- oder boom-engine
- virtuelles Paket, bereitgestellt durch doomsday, prboom-plus
- oder doom-engine
- virtuelles Paket, bereitgestellt durch chocolate-doom, crispy-doom, doomsday, prboom-plus
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- rec: zdbsp
- node builder library for OpenGL-based Doom-style games
- oder doom-node-builder
- virtuelles Paket, bereitgestellt durch glbsp, zdbsp
wadc herunterladen
Architektur | Paketgröße | Größe (installiert) | Dateien |
---|---|---|---|
all | 454,6 kB | 966 kB | [Liste der Dateien] |