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Paket: libosgearthsplat5 (2.10.2+dfsg-2build2)

Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthSplat)

osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily.

This package contains the shared library libosgEarthSplat.

Andere Pakete mit Bezug zu libosgearthsplat5

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  • dep: libc6 (>= 2.29)
    GNU C Library: Shared libraries
    auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
  • dep: libgcc-s1 (>= 3.0)
    GCC support library
  • dep: libopenscenegraph160
    3D scene graph, shared libs
  • dep: libopenthreads21
    Object-Oriented (OO) thread interface for C++, shared libs
  • dep: libosgearth5 (>= 2.10.1)
    Dynamic 3D terrain rendering toolkit for OpenSceneGraph (shared lib)
  • dep: libosgearthfeatures5 (>= 2.10.0)
    Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthFeatures)
  • dep: libosgearthsymbology5 (>= 2.8~rc1)
    Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthSymbology)
  • dep: libstdc++6 (>= 9)
    GNU Standard C++ Library v3
  • sug: openscenegraph
    3D scene graph, utilities and examples (binaries)

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