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Paket: libbox2d2.3.0 (2.3.1+ds-5build1)

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

Andere Pakete mit Bezug zu libbox2d2.3.0

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  • dep: libc6 (>= 2.27)
    GNU C Library: Shared libraries
    auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
  • dep: libgcc-s1 (>= 3.0) [amd64]
    GCC support library
    dep: libgcc-s1 (>= 3.5) [armhf]
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3

libbox2d2.3.0 herunterladen

Download für alle verfügbaren Architekturen
Architektur Paketgröße Größe (installiert) Dateien
amd64 90,8 kB266 kB [Liste der Dateien]
armhf 75,5 kB173 kB [Liste der Dateien]