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Package: libglbsp3 (2.24-6)

node builder library for OpenGL-based Doom-style games

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Other Packages Related to libglbsp3

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.14) [amd64]
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
    dep: libc6 (>= 2.17) [arm64, ppc64el]
    dep: libc6 (>= 2.4) [armhf]
  • dep: zlib1g (>= 1:1.1.4)
    compression library - runtime

Download libglbsp3

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 43.0 kB109 kB [list of files]
arm64 41.6 kB97 kB [list of files]
armhf 36.1 kB76 kB [list of files]
ppc64el 53.8 kB149 kB [list of files]