Skip to content
Sections
>> Trisquel >> Packages >> aramo >> libdevel >> libmercator-0.3-dev
etiona  ] [  nabia  ] [  aramo  ]
[ Source: mercator  ]

Package: libmercator-0.3-dev (0.3.3-6)

Links for libmercator-0.3-dev

libmercator-0.3-dev

Trisquel Resources:

Download Source Package mercator:

Maintainer:

Original Maintainers:

  • Debian Games Team (Mail Archive)
  • Olek Wojnar
  • Debian Games Team

External Resources:

Similar packages:

WorldForge terrain library - development files

Mercator is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge core libraries. It is intended to be used as a terrain library on the client, while a subset of features are useful on the server.

Mercator is designed in such a way that individual tiles can be generated on-the-fly from a very small source data set. Each tile uses a fast deterministic random number generation to ensure that identical results are produced "anytime, anywhere". This enables transmission of terrain across low bandwidth links as part of the standard data stream, or server side collision detection with the same terrain that the player sees.

The use of tiles means that there is inherently a large degree of gross control of the shape of the terrain. Finer control is implemented by allowing geometric modifications - for example, a polygonal area might be flattened, or a crater could be applied.

This package contains the files for developing with the mercator library.

Other Packages Related to libmercator-0.3-dev

  • depends
  • recommends
  • suggests

Download libmercator-0.3-dev

Download for all available architectures
Architecture Package Size Installed Size Files
ppc64el 15.4 kB94 kB [list of files]