Package: lambdahack (0.5.0.0-2build5)
Links for lambdahack
Trisquel Resources:
Download Source Package haskell-lambdahack:
- [haskell-lambdahack_0.5.0.0-2build5.dsc]
- [haskell-lambdahack_0.5.0.0.orig.tar.gz]
- [haskell-lambdahack_0.5.0.0-2build5.debian.tar.xz]
Maintainer:
Original Maintainers:
- Debian Haskell Group (Mail Archive)
- Clint Adams
External Resources:
- Homepage [github.com]
Similar packages:
game engine library for roguelike dungeon crawlers
LambdaHack is a game engine library for roguelike games of arbitrary theme, size and complexity, packaged together with a small example dungeon crawler.
When completed, the engine will let you specify content to be procedurally generated, define the AI behaviour on top of the generic content-independent rules and compile a ready-to-play game binary, using either the supplied or a custom-made main loop. Several frontends are available (GTK+ is the default) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and type-safe separation of code from the content and of clients (human and AI-controlled) from the server. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term vision revolves around procedural content generation and includes in-game content creation, auto-balancing and persistent content modification based on player behaviour.
Download lambdahack
Architecture | Package Size | Installed Size | Files |
---|---|---|---|
amd64 | 3,347.4 kB | 25401 kB | [list of files] |
i386 | 3,370.3 kB | 20441 kB | [list of files] |