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[ Source: glbsp  ]

Paketti: libglbsp3 (2.24-6)

node builder library for OpenGL-based Doom-style games

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Muut pakettiin libglbsp3 liittyvät paketit

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.14) [amd64]
    GNU C Library: Shared libraries
    myös näennäispaketti, jonka toteuttaa libc6-udeb
    dep: libc6 (>= 2.17) [arm64, ppc64el]
    dep: libc6 (>= 2.4) [armhf]
  • dep: zlib1g (>= 1:1.1.4)
    compression library - runtime

Imuroi libglbsp3

Imurointi kaikille saataville arkkitehtuureille
Arkkitehtuuri Paketin koko Koko asennettuna Tiedostot
amd64 43.0 kt109 kt [tiedostoluettelo]
arm64 41.6 kt97 kt [tiedostoluettelo]
armhf 36.1 kt76 kt [tiedostoluettelo]
ppc64el 53.8 kt149 kt [tiedostoluettelo]