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[ Source: nvidia-texture-tools  ]

Paketti: libnvtt2 (2.0.8-1+dfsg-8.2build4)

NVIDIA Texture Tools

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.

Muut pakettiin libnvtt2 liittyvät paketit

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.27)
    GNU C Library: Shared libraries
    myös näennäispaketti, jonka toteuttaa libc6-udeb
  • dep: libgcc-s1 (>= 3.0) [ei armhf]
    GCC support library
    dep: libgcc-s1 (>= 3.5) [armhf]
  • dep: libilmbase25 (>= 2.5.3)
    several utility libraries from ILM used by OpenEXR
  • dep: libjpeg8 (>= 8c)
    Independent JPEG Group's JPEG runtime library (dependency package)
  • dep: libopenexr25 (>= 2.5.3)
    runtime files for the OpenEXR image library
  • dep: libpng16-16 (>= 1.6.2-1)
    PNG library - runtime (version 1.6)
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3
  • dep: libtiff5 (>= 4.0.3)
    Tag Image File Format (TIFF) library

Imuroi libnvtt2

Imurointi kaikille saataville arkkitehtuureille
Arkkitehtuuri Paketin koko Koko asennettuna Tiedostot
amd64 118.7 kt385 kt [tiedostoluettelo]
arm64 110.9 kt335 kt [tiedostoluettelo]
armhf 95.8 kt244 kt [tiedostoluettelo]
ppc64el 140.1 kt612 kt [tiedostoluettelo]