Paketti: hyperrogue (11.2b-1build1)
Links for hyperrogue
Trisquel-palvelut:
Imuroi lähdekoodipaketti hyperrogue:
- [hyperrogue_11.2b-1build1.dsc]
- [hyperrogue_11.2b.orig.tar.xz]
- [hyperrogue_11.2b-1build1.debian.tar.xz]
Ylläpitäjä:
Original Maintainers:
- Debian Games Team (Mail Archive)
- Christian M. Amsüss
- Damyan Ivanov
External Resources:
- Kotisivu [www.roguetemple.com]
Samankaltaisia paketteja:
non-euclidean graphical rogue-like game
HyperRogue is a game in which the player collects treasures and fights monsters -- rogue-like but for the fact that it is played on the hyperbolic plane and not in euclidean space.
In HyperRogue, the player can move through different parts of the world, which are home to particular creatures and may be subject to own rules of "physics".
While it can use ASCII characters to display the world the classical rogue symbols, the game needs graphics to render the non-euclidean world.
Muut pakettiin hyperrogue liittyvät paketit
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- dep: fonts-dejavu-core
- Vera font family derivate with additional characters
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- dep: libc6 (>= 2.29)
- GNU C Library: Shared libraries
myös näennäispaketti, jonka toteuttaa libc6-udeb
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- dep: libgcc-s1 (>= 4.0)
- GCC support library
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libpng16-16 (>= 1.6.2-1)
- PNG library - runtime (version 1.6)
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- dep: libsdl-gfx1.2-5 (>= 2.0.25)
- drawing and graphical effects extension for SDL
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- dep: libsdl-mixer1.2
- Mixer library for Simple DirectMedia Layer 1.2, libraries
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- dep: libsdl-ttf2.0-0
- TrueType Font library for Simple DirectMedia Layer 1.2, libraries
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- dep: libsdl1.2debian (>= 1.2.11)
- Simple DirectMedia Layer
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- dep: libstdc++6 (>= 9)
- GNU Standard C++ Library v3
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- rec: hyperrogue-music
- in-game music for hyperrogue
Imuroi hyperrogue
Arkkitehtuuri | Paketin koko | Koko asennettuna | Tiedostot |
---|---|---|---|
amd64 | 2,475.3 kt | 8080 kt | [tiedostoluettelo] |
armhf | 2,203.3 kt | 5196 kt | [tiedostoluettelo] |