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[ Paquet source : glbsp  ]

Paquet : glbsp (2.24-6)

nodes builder for Doom-style games; has support for OpenGL

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Autres paquets associés à glbsp

  • dépendances
  • recommandations
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  • dep: libc6 (>= 2.34)
    GNU C Library: Shared libraries
    un paquet virtuel est également fourni par libc6-udeb
  • dep: libglbsp3 (>= 2.24)
    node builder library for OpenGL-based Doom-style games

Télécharger glbsp

Télécharger pour toutes les architectures proposées
Architecture Taille du paquet Espace occupé une fois installé Fichiers
amd64 9,5 ko30 ko [liste des fichiers]
arm64 9,5 ko30 ko [liste des fichiers]
armhf 9,5 ko29 ko [liste des fichiers]
ppc64el 9,8 ko82 ko [liste des fichiers]