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[ Paquet source : nvidia-texture-tools  ]

Paquet : libnvtt-dev (2.0.8-1+dfsg-8.2build2)

NVIDIA Texture Tools (Header)

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.

This package contains the header and development files needed to build programs and packages using libnvtt.

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Architecture Taille du paquet Espace occupé une fois installé Fichiers
amd64 4,2 ko23 ko [liste des fichiers]
armhf 4,2 ko23 ko [liste des fichiers]