Paquet : libnvtt2 (2.0.8-1+dfsg-8.2build2)
Liens pour libnvtt2
Ressources Trisquel :
Télécharger le paquet source nvidia-texture-tools :
- [nvidia-texture-tools_2.0.8-1+dfsg-8.2build2.dsc]
- [nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz]
- [nvidia-texture-tools_2.0.8-1+dfsg-8.2build2.debian.tar.xz]
Responsable :
Original Maintainer:
- Lennart Weller
Ressources externes :
- Page d'accueil [github.com]
Paquets similaires :
NVIDIA Texture Tools
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
Autres paquets associés à libnvtt2
|
|
|
-
- dep: libc6 (>= 2.27)
- GNU C Library: Shared libraries
un paquet virtuel est également fourni par libc6-udeb
-
- dep: libgcc-s1 (>= 3.0) [amd64]
- GCC support library
- dep: libgcc-s1 (>= 3.5) [armhf]
-
- dep: libilmbase24 (>= 2.3.0)
- several utility libraries from ILM used by OpenEXR
-
- dep: libjpeg8 (>= 8c)
- Independent JPEG Group's JPEG runtime library (dependency package)
-
- dep: libopenexr24 (>= 2.3.0)
- runtime files for the OpenEXR image library
-
- dep: libpng16-16 (>= 1.6.2-1)
- PNG library - runtime (version 1.6)
-
- dep: libstdc++6 (>= 5)
- GNU Standard C++ Library v3
-
- dep: libtiff5 (>= 4.0.3)
- Tag Image File Format (TIFF) library
Télécharger libnvtt2
Architecture | Taille du paquet | Espace occupé une fois installé | Fichiers |
---|---|---|---|
amd64 | 117,9 ko | 385 ko | [liste des fichiers] |
armhf | 97,3 ko | 244 ko | [liste des fichiers] |