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[ Source: box2d  ]

Package: libbox2d2.3.0 (2.3.1+ds-5build1)

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

Other Packages Related to libbox2d2.3.0

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.27)
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
  • dep: libgcc-s1 (>= 3.5)
    GCC support library
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3

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armhf 75.5 kB173 kB [list of files]