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Package: flare-engine (1.09.01-1)

game engine for single-player 2D action role-playing games

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the game engine and you will need a game package (such as flare or polymorph) to play.

Other Packages Related to flare-engine

  • depends
  • recommends
  • suggests
  • dep: fonts-liberation
    Fonts with the same metrics as Times, Arial and Courier
  • dep: libc6 (>= 2.27)
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
  • dep: libgcc1 (>= 1:3.5) [armhf]
    GCC support library (dependency package)
  • dep: libsdl2-2.0-0 (>= 2.0.8)
    Simple DirectMedia Layer
  • dep: libsdl2-image-2.0-0 (>= 2.0.2)
    Image loading library for Simple DirectMedia Layer 2, libraries
  • dep: libsdl2-mixer-2.0-0 (>= 2.0.2)
    Mixer library for Simple DirectMedia Layer 2, libraries
  • dep: libsdl2-ttf-2.0-0 (>= 2.0.14)
    TrueType Font library for Simple DirectMedia Layer 2, libraries
  • dep: libstdc++6 (>= 5.2)
    GNU Standard C++ Library v3
  • dep: ttf-unifont
    TrueType version of GNU Unifont
  • rec: flare-game (>= 1.09.01-1)
    fantasy single-player 2D action role-playing game

Download flare-engine

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 709.5 kB2978 kB [list of files]
armhf 648.3 kB2385 kB [list of files]