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Pakket: libbox2d2.3.0 (2.3.1+ds-4)

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

Andere aan libbox2d2.3.0 gerelateerde pakketten

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.14) [amd64]
    GNU C Library: Shared libraries
    Ook een virtueel pakket geboden door: libc6-udeb
    dep: libc6 (>= 2.4) [i386]
  • dep: libgcc1 (>= 1:3.0)
    GCC support library
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3

libbox2d2.3.0 downloaden

Pakket downloaden voor alle beschikbare platforms
Platform Pakketgrootte Geïnstalleerde grootte Bestanden
amd64 90,7 kB262 kB [overzicht]
i386 85,9 kB241 kB [overzicht]