Pakiet: libogre-1.12-dev (1.12.10+dfsg2-1.2build1)
Odnośniki dla libogre-1.12-dev
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego ogre-1.12:
- [ogre-1.12_1.12.10+dfsg2-1.2build1.dsc]
- [ogre-1.12_1.12.10+dfsg2.orig.tar.xz]
- [ogre-1.12_1.12.10+dfsg2-1.2build1.debian.tar.xz]
Opiekun:
Original Maintainers:
- Debian Games Team (Archiwum e-mail)
- Manuel A. Fernandez Montecelo
- Simon Schmeisser
Zasoby zewnętrzne:
- Strona internetowa [ogre3d.org]
Podobne pakiety:
3D Object-Oriented Graphics Rendering Engine (development files)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
This package contains the headers needed to develop with OGRE.
Inne pakiety związane z libogre-1.12-dev
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- dep: libogre1.12.10 (= 1.12.10+dfsg2-1.2build1)
- 3D Object-Oriented Graphics Rendering Engine (libraries)
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- sug: ogre-1.12-doc
- 3D Object-Oriented Graphics Rendering Engine (documentation)
Pobieranie libogre-1.12-dev
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
armhf | 882,8 KiB | 7446 KiB | [lista plików] |