Pakiet: libopenshadinglanguage-dev (1.10.9-thomas~bionic9+9.0trisquel1)
Odnośniki dla libopenshadinglanguage-dev
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego openshadinglanguage:
- [openshadinglanguage_1.10.9-thomas~bionic9+9.0trisquel1.dsc]
- [openshadinglanguage_1.10.9-thomas~bionic9+9.0trisquel1.tar.gz]
Opiekun:
Original Maintainer:
- Thomas Schiex
Zasoby zewnętrzne:
- Strona internetowa [github.com]
Podobne pakiety:
Small but rich language for programmable shading - development
Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house renderer used for feature film animation and visual effects. The language specification was developed with input by other visual effects and animation studios who also wish to use it.
OSL is robust and production-proven, and was the exclusive shading system for big VFX films such as "Men in Black 3: and "The Amazing Spider-Man," animated features such as "Hotel Transylvania", and several other films currently in production.
This package contains header files for building programs that provides OSL compiler or OSL shading system.
Inne pakiety związane z libopenshadinglanguage-dev
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- dep: libopenshadinglanguage1.10 (= 1.10.9-thomas~bionic9+9.0trisquel1)
- Small but rich language for programmable shading - runtime
Pobieranie libopenshadinglanguage-dev
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
amd64 | 60,4 KiB | 487 KiB | [lista plików] |
i386 | 60,4 KiB | 487 KiB | [lista plików] |