Pakiet: libgme-dev (0.6.2-1)
Odnośniki dla libgme-dev
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego game-music-emu:
- [game-music-emu_0.6.2-1.dsc]
- [game-music-emu_0.6.2.orig.tar.xz]
- [game-music-emu_0.6.2-1.debian.tar.xz]
Opiekun:
Original Maintainer:
- Sebastian Dröge
Zasoby zewnętrzne:
- Strona internetowa [bitbucket.org]
Podobne pakiety:
Playback library for video game music files - development files
game-music-emu is a collection of video game music file emulators that support the following formats and systems:
* AY ZX Spectrum/Amstrad CPC * GBS Nintendo Game Boy * GYM Sega Genesis/Mega Drive * HES NEC TurboGrafx-16/PC Engine * KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) * NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) * SAP Atari systems using POKEY sound chip * SPC Super Nintendo/Super Famicom * VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
This package contains the header files, static libraries and symbolic links that developers using libgme will need.
Inne pakiety związane z libgme-dev
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- dep: libgme0 (= 0.6.2-1)
- Playback library for video game music files - shared library
Pobieranie libgme-dev
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
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amd64 | 5,7 KiB | 25 KiB | [lista plików] |