Pakiet: glbsp (2.24-3)
Odnośniki dla glbsp
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego glbsp:
Opiekun:
Original Maintainer:
- Jonathan Dowland
Podobne pakiety:
nodes builder for Doom-style games; has support for OpenGL
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
Inne pakiety związane z glbsp
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- dep: libc6 (>= 2.3.4)
- GNU C Library: Shared libraries
również pakiet wirtualny udostępniany przez libc6-udeb
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- dep: libglbsp3 (>= 2.24)
- node builder library for OpenGL-based Doom-style games
Pobieranie glbsp
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
i386 | 9,1 KiB | 27 KiB | [lista plików] |