Pakiet: castle-game-engine-src (6.4+dfsg1-2)
Odnośniki dla castle-game-engine-src
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego castle-game-engine:
- [castle-game-engine_6.4+dfsg1-2.dsc]
- [castle-game-engine_6.4+dfsg1.orig.tar.xz]
- [castle-game-engine_6.4+dfsg1-2.debian.tar.xz]
Opiekun:
Original Maintainers:
- Pascal Packaging Team (Archiwum e-mail)
- Abou Al Montacir
- Paul Gevers
Zasoby zewnętrzne:
- Strona internetowa [castle-engine.sourceforge.io]
Podobne pakiety:
Castle Game Engine - Source code for Lazarus integration
Castle Game Engine is a set of LGPL licenced libraries that are intended to ease developing 3D games with FreePascal / Lazarus.
It provides an excellent support for the VRML / X3D 3D data format. Other 3D formats are also supported.
It features many advanced graphic effects and easy to use API on top of OpenGL.
This package contains source code for integration with Lazarus RAD IDE.
Inne pakiety związane z castle-game-engine-src
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- dep: fonts-dejavu
- metapackage to pull in fonts-dejavu-core and fonts-dejavu-extra
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- rec: castle-game-engine-doc
- Castle Game Engine - Developer's Documentation
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- rec: lazarus
- IDE for Free Pascal - SDK dependency package
również pakiet wirtualny udostępniany przez lazarus-2.0
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- sug: fp-units-castle-game-engine
- Castle Game Engine - 3D game engine for FreePascal / Lazarus
Pobieranie castle-game-engine-src
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
all | 2 355,4 KiB | 21723 KiB | [lista plików] |