Pakiet: chocolate-doom (3.0.0-5)
Odnośniki dla chocolate-doom
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego chocolate-doom:
- [chocolate-doom_3.0.0-5.dsc]
- [chocolate-doom_3.0.0.orig.tar.gz]
- [chocolate-doom_3.0.0-5.debian.tar.xz]
Opiekun:
Original Maintainers:
- Debian Games Team (Archiwum e-mail)
- Jonathan Dowland
- Fabian Greffrath
Zasoby zewnętrzne:
- Strona internetowa [chocolate-doom.org]
Podobne pakiety:
Doom engines closely-compatible with Vanilla Doom
Chocolate Doom aims to accurately reproduce the original DOS version of Doom and other games based on the Doom engine in a form that can be run on modern computers. Unlike most modern Doom engines, Chocolate Doom is not derived from the Boom source port and does not inherit its features (or bugs).
This package contains:
* Chocolate Doom, a port of Id Software's "Doom" (1993) * Chocolate Heretic, a port of Raven Software's "Heretic" (1994) * Chocolate Hexen, a port of Raven Software's "Hexen" (1995) * Chocolate Strife, a recreation of Rogue Entertainment's "Strife" (1996)
These games are designed to behave as similar to the original DOS version as is possible.
Chocolate Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HACX and FreeDM.
All Chocolate game engines require game data to play. For Chocolate Doom, free game data is available in the freedm package. Commercial game data for all four engines can be packaged using "game-data-packager".
Inne pakiety związane z chocolate-doom
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- dep: libc6 (>= 2.29)
- GNU C Library: Shared libraries
również pakiet wirtualny udostępniany przez libc6-udeb
-
- dep: libpng16-16 (>= 1.6.2-1)
- PNG library - runtime (version 1.6)
-
- dep: libsamplerate0 (>= 0.1.7)
- Audio sample rate conversion library
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- dep: libsdl2-2.0-0 (>= 2.0.10)
- Simple DirectMedia Layer
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- dep: libsdl2-mixer-2.0-0 (>= 2.0.2)
- Mixer library for Simple DirectMedia Layer 2, libraries
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- dep: libsdl2-net-2.0-0 (>= 2.0.1)
- Network library for Simple DirectMedia Layer 2, libraries
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- rec: freedm
- multiplayer deathmatch game for Doom-compatible engines
- lub game-data-packager
- Pakiet niedostępny
Pobieranie chocolate-doom
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
amd64 | 922,3 KiB | 4088 KiB | [lista plików] |
armhf | 810,2 KiB | 2980 KiB | [lista plików] |