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[ Pakiet źródłowy: ogre-1.12  ]

Pakiet: libogre-1.12-dev (1.12.4+dfsg1-4)

3D Object-Oriented Graphics Rendering Engine (development files)

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

This package contains the headers needed to develop with OGRE.

Inne pakiety związane z libogre-1.12-dev

  • wymaga
  • poleca
  • sugeruje
  • dep: libboost-dev
    Boost C++ Libraries development files (default version)
  • dep: libboost-thread-dev
    portable C++ multi-threading (default version)
  • dep: libogre-1.12 (= 1.12.4+dfsg1-4)
    3D Object-Oriented Graphics Rendering Engine (libraries)
  • sug: ogre-1.12-doc
    3D Object-Oriented Graphics Rendering Engine (documentation)

Pobieranie libogre-1.12-dev

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