Пакет: libbullet-dev (2.87+dfsg-2)
Ссылки для libbullet-dev
Ресурсы Trisquel:
Исходный код bullet:
Сопровождающий:
Original Maintainers:
- Debian Games Team (Почтовый архив)
- Markus Koschany
Внешние ресурсы:
- Сайт [www.bulletphysics.org]
Подобные пакеты:
professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures.
Multiphysics support including:
* Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format.
This package contains development files for Bullet.
Другие пакеты, относящиеся к libbullet-dev
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- dep: libbullet2.87 (= 2.87+dfsg-2)
- professional 3D Game Multiphysics Library
Загрузка libbullet-dev
Архитектура | Размер пакета | В установленном виде | Файлы |
---|---|---|---|
amd64 | 345,7 Кб | 2991 Кб | [список файлов] |
i386 | 345,7 Кб | 2991 Кб | [список файлов] |