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Balík: libghc-openglraw-dev (3.3.4.0-1build2)

Raw binding for the OpenGL graphics system

OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import.

This package provides a library for the Haskell programming language. See http://www.haskell.org/ for more information on Haskell.

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