Paket: quakespasm (0.94.3+dfsg-1)
Länkar för quakespasm
Trisquelresurser:
Hämta källkodspaketet quakespasm:
- [quakespasm_0.94.3+dfsg-1.dsc]
- [quakespasm_0.94.3+dfsg.orig.tar.xz]
- [quakespasm_0.94.3+dfsg-1.debian.tar.xz]
Ansvarig:
Original Maintainers:
- Debian Games Team (E-postarkiv)
- David Banks
- Simon McVittie
- Stephen Kitt
Externa resurser:
- Hemsida [quakespasm.sourceforge.net]
Liknande paket:
engine for iD software's Quake
QuakeSpasm is a Unix-friendly Quake engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and correctness.
This package contains no data files. To use it, you will need to either install the commercial Quake data, or alternative free data files such as OpenQuartz.
This engine is typically used via a script that launches it with a particular data set, such as the one found in the "quake" package.
Andra paket besläktade med quakespasm
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- dep: libc6 (>= 2.34)
- GNU C Library: Shared libraries
också ett virtuellt paket som tillhandahålls av libc6-udeb
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- dep: libflac8 (>= 1.3.0)
- Free Lossless Audio Codec - runtime C library
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libmad0 (>= 0.15.1b-3)
- MPEG audio decoder library
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- dep: libmikmod3 (>= 3.3.3)
- Portable sound library
-
- dep: libopusfile0 (>= 0.5)
- High-level API for basic manipulation of Ogg Opus audio streams
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- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
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- dep: libvorbisfile3 (>= 1.1.2)
- high-level API for Vorbis General Audio Compression Codec
Hämta quakespasm
Arkitektur | Paketstorlek | Installerad storlek | Filer |
---|---|---|---|
amd64 | 450,0 kbyte | 1314 kbyte | [filförteckning] |
arm64 | 463,7 kbyte | 1279 kbyte | [filförteckning] |
armhf | 424,9 kbyte | 1121 kbyte | [filförteckning] |
ppc64el | 532,6 kbyte | 1499 kbyte | [filförteckning] |