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Пакунок: libbox2d2.3.0 (2.3.1+ds-4)

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

Інші пакунки пов'язані з libbox2d2.3.0

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.14) [amd64]
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
    dep: libc6 (>= 2.4) [i386]
  • dep: libgcc1 (>= 1:3.0)
    GCC support library
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3

Завантажити libbox2d2.3.0

Завантаження для всіх доступних архітектур
Архітектура Розмір пакунка Розмір після встановлення Файли
amd64 90.7 kB262 kB [список файлів]
i386 85.9 kB241 kB [список файлів]