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Пакунок: glbsp (2.24-3)

nodes builder for Doom-style games; has support for OpenGL

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Інші пакунки пов'язані з glbsp

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.3.4) [i386]
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
    dep: libc6 (>= 2.4) [amd64]
  • dep: libglbsp3 (>= 2.24)
    node builder library for OpenGL-based Doom-style games

Завантажити glbsp

Завантаження для всіх доступних архітектур
Архітектура Розмір пакунка Розмір після встановлення Файли
amd64 9.1 kB28 kB [список файлів]
i386 9.1 kB27 kB [список файлів]