套件: gamemode (1.5.1-0ubuntu3.1)
gamemode 的相關超連結
Trisquel 的資源:
下載原始碼套件 gamemode:
- [gamemode_1.5.1-0ubuntu3.1.dsc]
- [gamemode_1.5.1.orig.tar.xz]
- [gamemode_1.5.1-0ubuntu3.1.debian.tar.xz]
維護者:
Original Maintainer:
- Jonathan Carter
外部的資源:
- 主頁 [github.com]
相似套件:
Optimise Linux system performance on demand
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.
The design has a clear-cut abstraction between the host daemon and library (gamemoded and libgamemode), and the client loaders (libgamemodeauto and gamemode_client.h) that allows for safe use without worrying about whether the daemon is installed or running. This design also means that while the host library currently relies on systemd for exchanging messages with the daemon, it's entirely possible to implement other internals that still work with the same clients.
GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is intended to be expanded beyond just CPU governor states, as there are a wealth of automation tasks one might want to apply.
This package includes a program called '/usr/libexec/gamemode-simulate-game', which invokes gamemode, sleeps for 10 seconds and then exits. This allows you to test whether gamemode is working properly on your system, it will return gamemode's error message if something went wrong, otherwise it will exit with a 0 status.
其他與 gamemode 有關的套件
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- dep: init-system-helpers (>= 1.52)
- helper tools for all init systems
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- dep: libc6 (>= 2.27)
- GNU C Library: Shared libraries
同時作為一個虛擬套件由這些套件提供: libc6-udeb
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- dep: libgamemode0
- Optimise Linux system performance on demand (libraries)
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- dep: libgamemodeauto0
- Automatically optimise Linux system performance on demand
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- dep: libsystemd0 (>= 243)
- systemd utility library