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[ Paquet source : box2d  ]

Paquet : libbox2d2.3.0 (2.3.1+ds-4)

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

Autres paquets associés à libbox2d2.3.0

  • dépendances
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  • dep: libc6 (>= 2.14) [amd64]
    GNU C Library: Shared libraries
    un paquet virtuel est également fourni par libc6-udeb
    dep: libc6 (>= 2.4) [i386]
  • dep: libgcc1 (>= 1:3.0)
    GCC support library
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3

Télécharger libbox2d2.3.0

Télécharger pour toutes les architectures proposées
Architecture Taille du paquet Espace occupé une fois installé Fichiers
amd64 90,7 ko262 ko [liste des fichiers]
i386 85,9 ko241 ko [liste des fichiers]