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[ Zdroj: nvidia-texture-tools  ]

Balík: libnvtt2 (2.0.8-1+dfsg-8.2build4)

NVIDIA Texture Tools

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.

Ostatné balíky súvisiace s balíkom libnvtt2

  • závisí
  • odporúča
  • navrhuje
  • dep: libc6 (>= 2.27)
    GNU C Library: Shared libraries
    tiež virtuálny balík poskytovaný balíkom libc6-udeb
  • dep: libgcc-s1 (>= 3.0) [nie armhf]
    GCC support library
    dep: libgcc-s1 (>= 3.5) [armhf]
  • dep: libilmbase25 (>= 2.5.3)
    several utility libraries from ILM used by OpenEXR
  • dep: libjpeg8 (>= 8c)
    Independent JPEG Group's JPEG runtime library (dependency package)
  • dep: libopenexr25 (>= 2.5.3)
    runtime files for the OpenEXR image library
  • dep: libpng16-16 (>= 1.6.2-1)
    PNG library - runtime (version 1.6)
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3
  • dep: libtiff5 (>= 4.0.3)
    Tag Image File Format (TIFF) library

Stiahnuť libnvtt2

Stiahnuť pre všetky dostupné architektúry
Architektúra Veľkosť balíka Nainštalovaná veľkosť Súbory
amd64 118.7 kB385 kB [zoznam súborov]
arm64 110.9 kB335 kB [zoznam súborov]
armhf 95.8 kB244 kB [zoznam súborov]
ppc64el 140.1 kB612 kB [zoznam súborov]