Paket: wadc (2.2-1)
Länkar för wadc
Trisquelresurser:
Hämta källkodspaketet wadc:
Ansvarig:
Original Maintainer:
- Jonathan Dowland
Externa resurser:
- Hemsida [jmtd.net]
Liknande paket:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as glbsp) is required before the resulting WAD file can be played by a doom-engine.
Andra paket besläktade med wadc
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- dep: jarwrapper
- Run executable Java .jar files
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- dep: openjdk-8-jre
- OpenJDK Java runtime, using Hotspot JIT
- eller java8-runtime
- virtuellt paket som tillhandahålls av default-jre, openjdk-11-jre, openjdk-8-jre
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- rec: glbsp
- nodes builder for Doom-style games; has support for OpenGL
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- rec: prboom-plus
- enhanced clone of the classic first-person shooter Doom
- eller boom-engine
- virtuellt paket som tillhandahålls av doomsday, prboom-plus
- eller doom-engine
- virtuellt paket som tillhandahålls av chocolate-doom, doomsday, prboom-plus
Hämta wadc
Arkitektur | Paketstorlek | Installerad storlek | Filer |
---|---|---|---|
all | 456,3 kbyte | 965 kbyte | [filförteckning] |