套件: wadc (3.0-1)
wadc 的相關超連結
Trisquel 的資源:
下載原始碼套件 wadc:
維護者:
Original Maintainer:
- Jonathan Dowland
外部的資源:
- 主頁 [jmtd.net]
相似套件:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as glbsp) is required before the resulting WAD file can be played by a doom-engine.
其他與 wadc 有關的套件
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- dep: default-jre (>= 2:1.8)
- Standard Java or Java compatible Runtime
- 或者 java8-runtime
- 本虛擬套件由這些套件提供: default-jre, openjdk-11-jre, openjdk-8-jre
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- dep: jarwrapper
- Run executable Java .jar files
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- rec: prboom-plus
- enhanced clone of the classic first-person shooter Doom
- 或者 boom-engine
- 本虛擬套件由這些套件提供: doomsday, prboom-plus
- 或者 doom-engine
- 本虛擬套件由這些套件提供: chocolate-doom, crispy-doom, doomsday, prboom-plus
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- rec: zdbsp
- node builder library for OpenGL-based Doom-style games
- 或者 doom-node-builder
- 本虛擬套件由這些套件提供: glbsp, zdbsp